Folktale

Folktale


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Definition:

Ancient stories originally composed and told for all age groups that have been passed down orally from generation to generation to explain the natural and spiritual worlds, as well as to entertain and to indoctrinate their members. Folktales express relationships among human beings and their fears and desires, reflecting the values and cultural patterns of the particular group from which they come. Folktales, also known as folklore, encompass fables, myth, legend, tall tales and fairy tales.


Purposes:

  • To tell an entertaining story
  • To reveal human nature
  • To kindle imagination
  • To understand universal qualities of humankind (how humans are alike)
  • To convey morals and values
  • To instill cultural beliefs, values and practices

Characteristics:

  • Short, predictable narratives
  • Express deep, universal emotions such as joy, grief, fear, jealousy, and awe
  • Intrigue developed through repetition of phrases
  • Repetitive language and events often occur with additional or changed details
  • Identical themes found in tales across cultures
  • Multiple forms:
    • Cumulative, “pourquoi”, beast, noodlehead, numbskull, wonder, and trickster tales
    • Fables, fairytales, tall tales
    • Ghost stories, ballads, myths, legends, and epics

Themes:

  • Reflective of the cultural values from which the tale originated
  • Good (e.g., industrious, kind, patient, clever) triumphs over evil (e.g., selfish, greedy, lazy)
  • Wishes come true after tests or struggles
  • Values of humility, kindness, patience, sympathy, hard work, and courage are rewarded
  • “Justice” themes
  • Motifs: wishes, magical powers, transformations, magical objects, trickery, magical numbers (e.g., 3, 7, 12, etc.)

Characters:

  • Underdeveloped
  • Magical characters (e.g., fairies, elves, ogres, giants) and events
  • Underdog triumphs
  • Main character changes at conclusion
  • Tricksters make up for physical weakness through cleverness or stupidity
  • Incorporates colloquial and/or daily speech
  • Stereotypical: entirely good, evil, obedient, lazy, and so on
  • Duality that represents extremes in characters’ traits and appearance
  • May be physically attractive with unattractive character traits and vice versa

Setting:

  • Patterned beginnings and endings
  • Setting in the distant past
  • Setting may be make-believe, incorporating amazing places and things
  • Often emphasizes a culture or country

Plot:

  • Cumulative or linear plot structures
  • Problem “tests” the main character (e.g., endurance, cleverness, survival)
  • May include irony (e.g., the youngest is successful, the trickster is tricked)
  • Characters, setting and problem revealed early
  • Characters often engaged in outwitting one another
  • Simple, direct, strong, linear plot
  • Problem-solution pattern (including trickery and deception)
  • “Quick”, magical transformation at resolution point
  • Satisfying, definite conclusion

Author’s craft:

  • Short or split into episodes
  • Patterned beginnings
  • Replication of simple sentence structure and concrete expressions
  • Brisk, action-filled beginnings
  • Humor
  • Predictable ending
  • Rhyme
  • Using repetitions based upon magical numbers: characters / chants / verses / main episodes / attempts to solve problems
  • Effective dialogue (expressing joy, grief, fear, jealousy, awe)
  • High action throughout the narrative
  • Instructive tone
  • Evidence of reflection/insight regarding the cultural values

Grade Level Instructional Scope for COMPREHENDING the Genre and Text of Folktales:

Grade 1

Opportunities to Teach:

Grade 3

Opportunities to Teach:

Grade 6

Opportunities to Teach:

  • How cultures and heritage are represented
  • Form
  • Purpose
  • Problem-solution
  • Prediction
  • Sequence of plot events
  • Sense of story
  • How illustrations are used to support the story elements
  • How transitional words are used to indicate sequence of events
  • Comprehension skills and strategies
  • Personal response
  • Basic elements
  • Purpose
  • Characterization: thoughts, motivations, actions, traits
  • How characters express attitudes about one another
  • Comparison of character relationships, events and key ideas
  • Perspectives
  • Setting
  • Story-level themes
  • Themes of good and evil
  • Main idea
  • Questioning
  • Personification
  • Lesson/moral
  • Author’s use of prediction
  • Point of view
  • Interpretation
  • Comprehension skills/strategies (reread, question, summarize and infer)
  • Visualize
  • Personal response
  • Structure
  • Elements
  • Style
  • Analysis of purpose
  • Characterization/dialogue’s role
  • Differentiation of major/minor characters
  • How dialogue builds climax
  • How characters form opinions that are fair or unfair
  • Imagery
  • Mood
  • Understatement
  • Point of view
  • Plot
  • Global theme/universal truth
  • Comprehension skills/strategies (question, infer, conclude, synthesize, interpret, summarize)
  • Connections to self, other texts, and world
  • Visualize
  • Personal response

Grade Level Instructional Scope for COMPOSING the Genre and Text of Folktales:

Grade 3

Opportunities to Teach:

Grade 6

Opportunities to Teach:

  • Writing process
  • Narrative structure
  • Use of repetition
  • Personification
  • Setting
  • Plot development
  • Characterization (thoughts/actions)
  • Use of rubrics
  • Audience awareness
  • Writing process
  • Genre conventions
  • Character development
  • Characterization of major and minor characters
  • Internal and external conflict
  • Plot structure and elements
  • Theme
  • Imagery
  • Use of rubrics (expert and peer standards)
  • Audience awareness

Booklists:


Access to the Documents:

Complete K-8 Genre Project
From the Michigan Department of Education

Complete K-8 Genre Booklist
From Kent Intermediate School District



Page last modified on October 09, 2009, at 04:09 PM